There’s following your dreams, and then there’s bringing them to life to the point of reframing your entire world—and creating new ones—around them. James Cameron will never take for granted two dreams that he had in his youth (literally asleep, not romantically yearning, to be clear), which would commence a lifetime of storytelling and the birth of whole new universes from them. At nineteen years old, he dreamed of a bioluminescent forest, and not so long after that, a metal skeleton rising from a sea of flames.
Cameron, the highest-grossing filmmaker of all time and creator of the Avatar and Terminator universes—and Titanic, if we’re talking Rose and Jack—is in the mood to reminisce on those early images as they, among hundreds of others, are now on display as part of The Art of James Cameron at the Cinémathèque française in Paris, the first major retrospective of the artist’s work.
He is an artist first, filmmaker second (and deep-sea diver third, which, really, is what a lot of the filmmaking is funding). “When I was a kid, I didn’t know I was going to be a filmmaker,” Cameron tells me at the opening of the exhibition in early April. “Drawing was my way of expressing [myself]. I wasn’t drawing for other people. I never showed the stuff too much to anybody.” It was only when Cameron’s Avatar Alliance design director Kim Butts pointed out there may be something worthwhile in his artwork that he let himself look back.
“You follow the progress from some juvenile pieces from grade school and high school, then onward into college and see how they got included in movies I made,” he explains. “Robots, post-apocalyptic themes, bioluminescence and our connection to nature. There’s an organizing principle in the work that I wouldn’t have seen—I just thought they were all scraps.”